Wavesworn
Read the wind, run a cargo, win a broadside. A sailing MMO in your browser.
Play now, freeWhat you do at sea
Sail by the wind
Points of sail matter. Trim, tack, and back the sails when you get caught in irons.Broadside combat
Guns fire from the side that bears. Choose round, chain or grape shot.Trade between ports
Each port makes some goods and needs others. Prices move with supply.Shore parties
Anchor at a wild island and send sailors ashore to dig, scout and loot.Ships and upgrades
Buy bigger hulls and fit sails, rudders, keels, plating, holds and cannons.Guilds
Found a guild, fly its flag, share a bank and take port contracts together.Sea charts and fog
The map starts dark. Sail to chart it, read it on the chart (M) and the compass minimap, and buy or copy charts at port.Hull damage
Hits land on the bow, middle or stern. A broken section costs you a bow gun, reload speed or steering until you repair.Life at sea
Whales, sharks, dolphins and gulls share the water. Gulls scatter at gunfire, and a sinking draws sharks.Seasons and cosmetics
Earn season tokens and titles, and unlock sails, paint and flags. No shop, no pay-to-win.
Screenshots
Smooth toon shading and ink outlines, in full resolution.
New at sea
Maps and sea charts
Every captain starts with a chart of coastlines and port names. Sail to reveal the rest. Unexplored water stays in fog. Press M for the full chart, with a grid and your own pins. A compass minimap stays on the HUD.
Chartmakers in port sell charts of far waters. At a chart table you copy squares you have explored into a chart item signed with your captain's name, for gold and a wait. Trade charts with other players, and read them to fill in your own map. Guilds can hire a cartographer to keep a shared chart, and party members see each other on the chart. Buy instruments at the shipwright, such as a sextant or a spyglass. Reefs and shoals appear on charts.
Wind you can read
The compass shows a red no-go cone where the wind blocks your sails, with an amber band on each side where you lose drive. The HUD tells you when you are close to the wind, in irons, or blocked from turning, and which way to steer.
New sailors get short in-game hints when a situation comes up, such as tacking. Cycle through them, close one, or turn them all off. Your choice follows your account.
Sea life
Whale backs and spouts, shark fins, leaping dolphins, fish shoals, gulls and drifting flotsam fill the water. Everyone sees the same creatures in the same place. They are scenery, not targets. Gulls scatter when guns fire, and a sinking ship draws sharks for a minute.
Hull section damage
Shots hit where they land. Scorch marks and smoke show broken sections, and a broken mast drops its sail. Bow, middle and stern each have their own health. A broken bow stops the bow gun, a broken middle slows your reload, and a broken stern slows your turn. Repairs fix broken sections first.
How it works
- Sign in with Discord. Your captain and ship are saved to your account.
- Finish the tutorial: raise sail, dock, buy, sell, fire, and fit your first upgrade.
- Pick a trade route or pick a fight. The guide covers the rest.